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Post by Pern on Dec 25, 2016 2:57:33 GMT
NAME: ElbionKINGDOM AT A GLANCE: A wealthy trading port and merchant city located within the Elbion Valley along the Cairou River, this is the home of the College of Elbion: a most prestigious place of learning for intellectuals of all types, but also for the Foard of Maesters - one of the last schools of magic.SIZE AND LOCATION: Large, located in the mid-east in the lush Elbion Valley. It sits along the major Cairou River which connects directly with the eastern seas.WEALTH: High. Being a major trading port and merchant city, Elbion is chock full of opportunity.STABILITY: Presently Low.DANGER TO TRAVELERS: LowFORM OF GOVERNMENT: Ruled by the Merchant's Guild: a group of 11 of Elbion's most wealthy merchants. They make all major decisions concerning the city, its people, and the economy. The only thing they have no jurisdiction over is the College of Elbion, which presided over the city of Elbion long before the Merchant's Guild was formed.FREEDOM AND OPPRESSION: The Merchant's Guild has a short leash on the city itself. They control who is allowed to live within the city; who may gain permits to establish a place of business; what sort of businesses are permitted within the city proper; price levies, sales taxes, etc etc. To be a citizen of the city of Elbion is, essentially, to be part of the Merchant's Guild. While it may be difficult to get in and while the restrictions may seem strict, the Guild protects its own - especially those who bring in good money.COMMON SPECIES: Though Elbion is touted as being a city open for all, the species-ism is a bit on the nose. One might notice that the majority of the citizens of Elbion are humans - and there's a reason for that. MILITARY FOCUS: (Mountain guerrillas? Seafaring conquerors? Doughty militias? Steel-clad legions? Magical defenses? Steppe raiders?)TECHNOLOGY: (Stone Age? Bronze Age? Medieval? Early Renaissance? Medieval is the average and Early Renaissance is the maximum. Note that even the most advanced nations would not have access to any but the very crudest cannons.)PLAYER CONTROLLED: No
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Post by Pern on Dec 25, 2016 3:01:07 GMT
Key Locations - RESERVED =College of Elbion=
Predating the city of Elbion by a hundred years at least, the College stands as the oldest part of the city but also as the grandest. The grand College Hall sits overlooking the city below with vaulting towers of ivory and polished marble. The venture of a wealthy young Lord, like many things it began as a small holdfast that stood as a sanctuary to outlawed Magic-users. Lord Elbion was a renowned Wizard of great power, venerable and kind to a fault. He took in strays to teach them to control their powers. Over time the College grew and so, too, did the city to sustain the influx of Scholars and their families. Over the natural course of growth and development, Elbion became the trade and merchant city it is today. In welcoming those of great skill and knowledge and providing them a place to practice their callings the city itself soon outgrew the College. In the passing of Lord Elbion the governance of the city was given to his five children who eventually formed the Merchants Guild. The leadership of the College passed to Lord Elbion's five greatest proteges who formed the Foard of Maesters. While the College of Elbion permits those of most any scholarly pursuit, the Foard of Maesters focuses specifically on those predisposed to the use of the esoteric and arcane. Potentiates must pass through five preliminary trials in order to gain a place within the Foard. Under Lord Elbion's care there had never been such tests - any person of any creed, race, and yes, any gender, was permitted a home at the College of Elbion if they showed any propensity for Magic. Anymore the Foard has become exceedingly selective of who they will take in. It takes ten years of study and practice to gain the title of Maester of the First Order and another five years at least for every level beyond, the Fifth Order being the highest one can achieve within the Foard. Students of the College live within the College grounds and only Students and Faculty of the College are permitted entry. One must be aged of 16 summers to apply for the College and be able to afford the application fee of 100 gold pieces. Applicants are required to provide a written resume of their knowledge, background, skills, prior education, and goals for attending the college. They then undergo an interview. The entire process takes about a year - longer if the applicant lives further away, shorter if they live in Elbion, shorter still if they know the right people. A good majority of applicants are accepted into the College - those that are not are typically denied on grounds of overenrollment, though the true reason usually has something more to do with their race, gender, family history, or something entirely political. Guild District Merchant District Trade District Cairou Port West Cairou Port East Elbion Messa
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Post by Pern on Dec 25, 2016 3:01:22 GMT
Key NPCs - RESERVED
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Post by Pern on Dec 25, 2016 3:01:48 GMT
Thread Timeline - RESERVED
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